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Annette again...
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El Viento
Renovation 8 megabitsEl-Viento came out at a time when the stream of hot Genesis titles from 1991 had begun to dry up. An action/platform game with typical Renovation flare, El-Viento was critically very well received and made a fine addition to the Genesis library. At least, to some people's libraries, as I never purchased this game. But that's neither here nor there...
"El Viento has got one of the greatest combinations of hot graphics and play action I've seen in some time." - Steve Harris, EGM November 1991
"The game play is absolutely the best on the Genesis, filled with tons of techniques and interesting power-ups." - Bart, Mega Play September/October 1991
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Parting Thoughts...
"It's a no lose situation! Sega is smiling - sales of systems and games are well above expectations and in fact, practically everything is on back order. The Sega licensees are smiling as sales of good software are better than average, and best of all, the players are smiling, as they are now enjoying the best games on the market, whether they be sports, action, adventure or role playing. It's a nice way to end the year. And to think, just 6 months ago some critics were expecting the Super Nintendo to instantly take over the market." - Ed Semrad, Mega Play November/December 1991
"What's interesting is that for the first time in history, Nintendo is not the industry leader. Besides being the last to bring out a new 16 bit system, they also have the problem of trying to convince some 30 million players to set aside the hundreds if not thousands of dollars of investment in old 8 bit games, and step up to an incompatible new 16 bit machine." - Ed Semrad, EGM's 1992 Video Game Buyer's Guide
"The best games, the most games, and the best deal for a 16-bit system! With loads of hot titles and the Mega CD due next year, it's obvious Genesis is a SNES killer in '92." - Martin Alessi, EGM's 1992 Video Game Buyer's Guide
"Nintendo could have done a lot better in designing their new Super-NES. Some games are great but many are hampered by massive flicker and slowdown. Next year?" - Ed Semrad, EGM's 1992 Video Game Buyer's Guide
"Unless the programmers of this 16-bit giant [SNES] can solve the horrible problem of slowdown and flicker, this system will die early, with the Genesis taking all the glory." - Sushi-X, EGM's 1992 Video Game Buyer's Guide
"My belief, as a designer and as a game player, is that the CD is destined to reshape the entire field of interactive electronic entertainment." - Arnie Katz, VG&CE September 1990
"Stripping away all the glitter of this new peripheral, Sega is going to have to watch how, and when they bring the MEGA-CD to the U.S. They were wise not to rush it out the door this year, but they are going to have to take a hard look at even next spring." - Ed Semrad, Mega Play September/October 1991
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