"While talking with Sega I was informed that their main focus is now on the 32X, which they will support vigorously for at least 4 years."
- GameFan January 1995

The bear necessities.
The Jungle Book
16 megabits

Released for almost every system known to man at the time, it seems that Virgin's Jungle Book was nevertheless unable to achieve the kind of widespread success enjoyed by Aladdin the previous year.

"Jungle Book somehow still manages to have the feeling of a David Perry game, even though he's gone. Maybe there's a ghost at Virgin."
- The Enquirer, GameFan June 1994

"Virgin is the king of animation and doesn't disappoint with the awesome looks of Jungle Book. The characters and sounds really create the jungle atmosphere. Complementing its looks are the sharp controls and fun game play."
- Sushi-X, EGM July 1994

You wouldn't like him when he's angry...
The Incredible Hulk
U.S. Gold
16 megabits

This scrolling beat-em-up received mixed reviews upon its release despite (or perhaps because of) its Incredible Hulk license.

"It's too bad that Sega's X-Men didn't have this degree of art, game design and music. The Incredible Hulk goes down in my book as one of the best Action/Platform games of the Genesis era."
- E. Storm, GameFan May 1994

"What we have here is a game with great graphics, animation and sound plagued by difficult control, plus way too many cheap hits. Since the Hulkster has no defensive moves like blocking, you end up inching your way toward enemies just to hit them."
- Danyon Carpenter, EGM May 1994

Maximum big surprise...
Maximum Carnage
16 megabits

Maximum Carnage marks yet another appearance for Spider-Man on the Genesis. Venom must have been jealous...

Do the Bart Man!
Virtual Bart
16 megabits

Virtual reality meets The Simpsons in this somewhat bizarre title from Acclaim. Like most Simpsons games from this period, however, Virtual Bart was met with a rather harsh critical reception upon release.

"Where did the control go? Someone please tell me where it went because it's definitely not in this game. Because of its lack of control, Virtual Bart is just a game of frustration."
- Al Manuel, EGM November 1994

Welcome to the Fantasy Zone! Woops, wrong Harrier...
Flying Nightmares

Despite the print ad to your right, from what I can gather this combat flight simulator was never actually released for the Sega CD. A version of Flying Nightmares did eventually come out for the 3DO system, however, so perhaps Domark simply shifted development to the more powerful system in the hope of achieving greater sales.

Insert joke about balls here.
16 megabits

This multiplatform scrolling action game features a kid named Marko kicking soccer balls at his enemies. A rather clear indication that developers of games in the platform genre were running out of ideas, it would seem...

"The game plays surprisingly well and is very entertaining. The ball as a means of attack really works well."
- Takahara, GameFan August 1994

Insert joke about sticks here...
Bubba 'N' Stix
Core Design
16 megabits

While other developers spent countless hours combing through encyclopedias in search of new animals to use as gaming mascots, Core Design decided to go with an inanimate object instead. You have to admire their initiative...

"Use your old controller, because you WILL throw it. Great game, but too hard."
- Skid, GameFan July 1994

"The puzzles can really get tough (even the first level is pretty hard), but if you have your heart set on a new puzzle game, Bubba 'N' Stix should please."
- Sushi-X, EGM June 1994

Rage in the streets.
Double Dragon V: The Shadow Falls
16 megabits

Double Dragon V marks something of a departure for this series, replacing the scrolling beat-em-up action of the previous games with Street Fighter-like one-on-one fighting.

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